![]() color palette editing, and layer effects. Does anyone know of an open source free equivalent to Pyxel Edit? Otherwise it doesn't look too expensive. Pyxel Edit works just fine for static pixel art and for animating sprites, but a few of its features give it a heavy lean towards creating tilesets. I don't think the Gimp does natively, and I don't get the impression Paint.NET does either. ![]() We detected that you may have an out of date or unsupported web. Login Sign Up X Warning: a modern web browser is required to use this website. It looks like Pyxel Edit supports these features. Download this palette for free as a PNG, PAl, ASE, TXT, GPL or HEX file. Changing the palette in the game code itself might make it a bit more cumbersome. Finding a good way to limit the number of palettes on the screen in the game might be an interesting challenge I'd usually follow it but might occasionally override it. The basic tenets with 8-bit graphics are a limited number of colors in a palette and a limited number of palettes on the screen. ![]() It's also best if it supports setting a limited palette (though I might need to expand the palette on some images if I decide to break from the 8-bit style). The big features I'd need are easy control of the screen resolution (probably only need to set the sprite image size), exporting to a sprite sheet, and being able to preview the animation. ![]()
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